Website powered by

City of London 1884 - Assets (street furniture)

Hey guys this is my new personal project!

It was a new study trying to put my new skills on it!

For this project my target was achieve a better modelling and textures quality on ornamental street furniture, with focus in third person shooter game quality such (Assassins creed / Hitman franchise)

And my first time using Marmoset toolbag, that definitely helped me a lot, however I feeled a little bit limited. But the tool is amazing.

Feel free to give me some feedback.

Topology

Topology

small details on zbrush

small details on zbrush

adding ornaments and small details on Highpoly

adding ornaments and small details on Highpoly

Topology

Topology

base model on maya

base model on maya

small details on zbrush

small details on zbrush

material made 100% on substance painter

material made 100% on substance painter

Topology

Topology

Topology

Topology

Highpoly

Highpoly

Height map creation on photoshop!

Height map creation on photoshop!

Topology

Topology

Texture maps

Texture maps

References

References