Website powered by
Marco Aurélio
Marco Aurélio
Environment artist
SÃO PAULO, Brazil

Summary

I’m 25 years old, with 7 years experienced in advertising.

Creating hard-surface, assets, environments and some organic models.
Ability to accurately model from concept drawings and or pictures. Good understanding of UV unwrapping.
Excelent understanding of realistic textures. Good understanding of lighting.
Good understanding of design and composition.

Skills

CompositingRendering3D Animation3D ModelingLightingTexturingPBR Texturing

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Redshift
Redshift
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects

Productions

    • Video Game
      Grid 2019
    • Year
      2019
    • Role
      Junior Environment artist
    • Company
      Codemasters
    • Video Game
      Formula 1 2019
    • Year
      2019
    • Role
      Junior Environment artist
    • Company
      Codemasters

Experience

  • Environment Artist at 3D City Scapes
    Canada
    August 2021 - Present

    Responsible for modeling buildings, assets and implementing them inside Unreal Engine 4 and 5 on tecnology and visualization projects.

  • Environment Artist at Mogi Group
    São Paulo
    December 2020 - September 2021

    Responsable for creating modular buildings, and assets for outsourced games using UE4 and Unity Engines.

  • Junior Environment Artist at Codemasters
    Kuala Lumpur, Malaysia
    August 2018 - August 2019

    Responsable to create modular buildings and assets for games.